Serialized Form


Package <Unnamed>

Class BattleS extends javax.swing.JApplet implements Serializable

Serialized Fields

PlayerOne

Grid PlayerOne

CompGrid

Grid CompGrid

Play1

Player Play1

Play2

Player Play2

butspot

javax.swing.JButton[][] butspot

butspot1

javax.swing.JButton[][] butspot1

shipbut1

java.awt.Button[][] shipbut1

CarrierSunk

javax.swing.JLabel CarrierSunk

BattleSunk

javax.swing.JLabel BattleSunk

PatrolSunk

javax.swing.JLabel PatrolSunk

SubSunk

javax.swing.JLabel SubSunk

DestroyerSunk

javax.swing.JLabel DestroyerSunk

CarrierSunk2

javax.swing.JLabel CarrierSunk2

BattleSunk2

javax.swing.JLabel BattleSunk2

PatrolSunk2

javax.swing.JLabel PatrolSunk2

SubSunk2

javax.swing.JLabel SubSunk2

DestroyerSunk2

javax.swing.JLabel DestroyerSunk2

Player1

javax.swing.JLabel Player1

Waiting

javax.swing.JLabel Waiting

Player2

javax.swing.JLabel Player2

Opp

javax.swing.JLabel Opp

you

javax.swing.JLabel you

Title

javax.swing.JLabel Title

ready1

javax.swing.JLabel ready1

ready2

javax.swing.JLabel ready2

opready1

javax.swing.JLabel opready1

opready2

javax.swing.JLabel opready2

LastTurn

javax.swing.JLabel LastTurn

LastTurna

javax.swing.JLabel LastTurna

LastTurn1

javax.swing.JLabel LastTurn1

LastTurn1a

javax.swing.JLabel LastTurn1a

StatusL

javax.swing.JLabel StatusL

StatusT

javax.swing.JLabel StatusT

GameOver

javax.swing.JLabel GameOver

horizontalButton

javax.swing.JRadioButton horizontalButton

verticalButton

javax.swing.JRadioButton verticalButton

rad

int rad

shipT

int shipT

size

int size

counter

int counter

tCount

int tCount

bypass

int bypass

play1win

int play1win

play1lose

int play1lose

play2win

int play2win

play2lose

int play2lose

CarrierBut

javax.swing.JButton CarrierBut

BattleBut

javax.swing.JButton BattleBut

PatrolBut

javax.swing.JButton PatrolBut

SubBut

javax.swing.JButton SubBut

DestroyerBut

javax.swing.JButton DestroyerBut

tempButton2

javax.swing.JButton tempButton2

otherClasstest

javax.swing.JButton otherClasstest

p1

java.awt.Panel p1

p2

java.awt.Panel p2

gameQuit

java.awt.Panel gameQuit

win

javax.swing.JOptionPane win

replay

javax.swing.JOptionPane replay

historyp

javax.swing.JOptionPane historyp

panel

javax.swing.JPanel panel

hit

java.applet.AudioClip hit

missed

java.applet.AudioClip missed

won

java.applet.AudioClip won

lose

java.applet.AudioClip lose

sunk

java.applet.AudioClip sunk

buticon

java.net.URL buticon

rolloverbut

java.net.URL rolloverbut

imagePanel

BattleS.PlayImage imagePanel

winPanel

BattleS.PlayImage winPanel

losePanel

BattleS.PlayImage losePanel

carrierImages

java.awt.Image[] carrierImages

battleshipImages

java.awt.Image[] battleshipImages

submarineImages

java.awt.Image[] submarineImages

ptboatImages

java.awt.Image[] ptboatImages

destroyerImages

java.awt.Image[] destroyerImages

healthbox

BattleS.HealthBox healthbox

turnbox

BattleS.TurnBox turnbox

imageToDisplay

java.awt.Image imageToDisplay

imageArray

java.awt.Image[] imageArray

shipArray

java.awt.Image[] shipArray

sunkshipArray

java.awt.Image[] sunkshipArray

clapArray

java.awt.Image[] clapArray

loseArray

java.awt.Image[] loseArray

aircraft

BattleS.ImagePanel aircraft

battleship

BattleS.ImagePanel battleship

destroyer

BattleS.ImagePanel destroyer

submarine

BattleS.ImagePanel submarine

patrolboat

BattleS.ImagePanel patrolboat

menu

javax.swing.JPopupMenu menu

usunkaircraft

BattleS.ImagePanel usunkaircraft

usunkbattle

BattleS.ImagePanel usunkbattle

usunksub

BattleS.ImagePanel usunksub

usunkdestroyer

BattleS.ImagePanel usunkdestroyer

usunkpatrol

BattleS.ImagePanel usunkpatrol

opsunkaircraft

BattleS.ImagePanel opsunkaircraft

opsunkbattle

BattleS.ImagePanel opsunkbattle

opsunksub

BattleS.ImagePanel opsunksub

opsunkdestroyer

BattleS.ImagePanel opsunkdestroyer

opsunkpatrol

BattleS.ImagePanel opsunkpatrol

numPanel

java.awt.Panel numPanel

numPanel2

java.awt.Panel numPanel2

LPanel

java.awt.Panel LPanel

LPanel2

java.awt.Panel LPanel2

gametype

javax.swing.JOptionPane gametype

gtype

int gtype

shiploc

int[][] shiploc

opshiploc

int[] opshiploc

netX

int netX

netY

int netY

ret2

int ret2

socket

java.net.Socket socket

serverSocket

java.net.Socket serverSocket

out

java.io.PrintWriter out

in

java.io.BufferedReader in

out2

java.io.PrintWriter out2

in2

java.io.BufferedReader in2

isServer

boolean isServer

registering

boolean registering

isAlive

boolean isAlive

port

int port

Class BattleS.HealthBox extends java.awt.Frame implements Serializable

Serialized Fields

btclose

javax.swing.JButton btclose

shipLayout

javax.swing.JPanel shipLayout

CarrierHP

javax.swing.JLabel CarrierHP

BattleShipHP

javax.swing.JLabel BattleShipHP

DestroyerHP

javax.swing.JLabel DestroyerHP

SubHP

javax.swing.JLabel SubHP

PatrolHP

javax.swing.JLabel PatrolHP

HealthTitle

javax.swing.JLabel HealthTitle

Class BattleS.ImagePanel extends javax.swing.JPanel implements Serializable

Serialized Fields

imageDraw

java.awt.Image imageDraw

Class BattleS.PlayImage extends javax.swing.JPanel implements Serializable

Serialized Fields

currentImageIndex

int currentImageIndex

whichPlay

int whichPlay

t

java.lang.Thread t

Class BattleS.TurnBox extends java.awt.Frame implements Serializable

Serialized Fields

btclose

javax.swing.JButton btclose

turnLayout

javax.swing.JPanel turnLayout

YouTurn

javax.swing.JLabel YouTurn

OppTurn

javax.swing.JLabel OppTurn

P1

javax.swing.JLabel P1

P2

javax.swing.JLabel P2

Class CButton extends javax.swing.JButton implements Serializable

Serialized Fields

x

int x

y

int y